![Add a terrain TEXTURE or mesh painter for making nicer terrains . . · Issue #1648 · godotengine/godot-proposals · GitHub Add a terrain TEXTURE or mesh painter for making nicer terrains . . · Issue #1648 · godotengine/godot-proposals · GitHub](https://user-images.githubusercontent.com/61069740/95674718-631f1e00-0bb2-11eb-8c79-733caf23e9d0.gif)
Add a terrain TEXTURE or mesh painter for making nicer terrains . . · Issue #1648 · godotengine/godot-proposals · GitHub
![Mesh has material and texture in the editor but as soon as I run the game it turns fully white. I've tried everything I can think of : r/godot Mesh has material and texture in the editor but as soon as I run the game it turns fully white. I've tried everything I can think of : r/godot](https://external-preview.redd.it/mesh-has-material-and-texture-in-the-editor-but-as-soon-as-v0-iLcqn-cAh6J80GN-LJgPMTvKtFMT3AdF-ritAdLK2TE.png?format=pjpg&auto=webp&s=641e2ad09ae991d749a51e7e5c3453528c913704)
Mesh has material and texture in the editor but as soon as I run the game it turns fully white. I've tried everything I can think of : r/godot
![Whenever I apply displacement map to my mesh, it happens. I cant figure out why. This does not happen if I manually add noise using code, but happens with map. Help. I Whenever I apply displacement map to my mesh, it happens. I cant figure out why. This does not happen if I manually add noise using code, but happens with map. Help. I](https://preview.redd.it/96fb4yba9da51.png?auto=webp&s=ec2986196c78ee943b85330a356078dc593df139)
Whenever I apply displacement map to my mesh, it happens. I cant figure out why. This does not happen if I manually add noise using code, but happens with map. Help. I
![I have glb file with pixel texture made in blender but importing it in godot 4.0 alpha 15, the texture appears blury. help me fix this and thanks : r/ godot I have glb file with pixel texture made in blender but importing it in godot 4.0 alpha 15, the texture appears blury. help me fix this and thanks : r/ godot](https://preview.redd.it/i-have-glb-file-with-pixel-texture-made-in-blender-but-v0-khgj5blyq9m91.png?width=640&crop=smart&auto=webp&s=692da3c9ea8cc5eaa189a285b02c0381cefacabc)
I have glb file with pixel texture made in blender but importing it in godot 4.0 alpha 15, the texture appears blury. help me fix this and thanks : r/ godot
![Godot 3.1: Creating a Simple 3D Game: Part 5 (Texture Mapping, Painting Walls, AO) #GodotEngine - YouTube Godot 3.1: Creating a Simple 3D Game: Part 5 (Texture Mapping, Painting Walls, AO) #GodotEngine - YouTube](https://i.ytimg.com/vi/XMfiojwtuKo/mqdefault.jpg)